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The Kabushiki Kaisha Square Enix patent solves the following problem:
The present invention relates to a technique for controlling the progress of a video game including a match-up with (or a war) in a hostile manner by displaying a player character operated by a player on a display screen, and particularly, the present invention relates to a technique for controlling the development of a video game worthy of an Arcade game.
Our analysis of this patent is as follows:
Kabushiki Kaisha Square Enix’s patent US 9218706 B2 deals with Video game processing apparatus and video game processing program.
A video game processing device is provided. Game information in the first and second game the way for a video game stored in a game that information in mind. In a case where a video game when the request was received, the progress of the video game in a first game mode is controlled according to an instruction inputted using a first controller. A player is encouraged to keep a game mode shifting operation in a case where it is determined that the predetermined condition is satisfied. The second controller causes the transition from a storage state to a state revealed a case where the game mode shifting operations receive. Progress video game in the second game mode is controlled according to an instruction inputted using the second controller in a case where the second controller causes to move to the exposed conditions.
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